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Home cinema studio lab
Home cinema studio lab








Surround panned into the space (from -100 to 100 on three axes: X, Y and Z,įront/Rear, Left/Right, Up/Down) and they can be given a “Size” (from 0 to 100, Metadata: Surround panner metadata for Object audio and additional metadata These channels are not in a bed, but remain individual. Object Audio: these are mono- or stereo channels with dedicated surround panning. The individual channels are static inside It works with three primaryīed Audio: these are channel-based stems, again in 5.1 or 7.1, so basically the Just a system with more channels than 7.1. These “stems” are mixed together to a final 5.1 or 7.1 mix, the end product Two axes: X and Y, so Front/Rear, Left/Right).

home cinema studio lab

Inside a stem, the individual channel canīe “surround-panned” from the center to any of the extremes (from -63 to 63 on Roaring sea etc.), “foley” (sound effects recorded in a studio as footsteps,ĭoor slamming etc.), “fx” (artificially designed sound effects as laser beams, That is dubbing the original dialog), “ambient” (sound of birds in a park, the

home cinema studio lab home cinema studio lab

For example “music”, “dialog”, “adr” (additional dialog recording, The individual channels of similar content are mixed to “stems” of 5.1 or 7.1Ĭontent. To better understand Dolby Atmos and its potential integration into the consumer market, it's important to consider how its different than the “classic” 5.1 and 7.1 surround decoding schemes.










Home cinema studio lab